Svaredia - New map

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e_i_pi
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Re: Svaredia - New map

Postby e_i_pi » Sat Feb 24, 2018 8:49 pm

I've just finished off the Map Project for Svaredia in preparation of a couple of new Scenarios. They will be Classic and Classic+, and will have a range of selectable win conditions, including:
  • Defeat all opponents
  • Capture all 5 Major Cities and hold for 1 turn
  • Capture all 5 Major and 10 Minor Cities and hold for 1 turn
  • Capture 4 Major Cities and hold for 2 turns
  • Capture 4 Major cities and 8 Minor Cities and hold for 2 turns
  • Capture 3 Major Cities and 8 Minor Cities and hold for 2 turns
  • Capture 2 Major Cities and 8 Minor Cities and hold for 2 turns
  • Capture all 10 Minor Cities and hold for 1 turn
  • Capture 8 Minor Cities and hold for 2 turns
  • Capture The Forbidden Wastes and The Ethereal Isle and hold for 1 turn
The Ethereal Isle and The Forbidden Wastes will have a large number of neutral troops, probably 6. There will be five playable factions:
  • Ælfheim - The northern land of elves
  • Boroldûn - The southeast land of dwarves
  • Drakharia - The eastern land of draconians
  • Kazakh-Dhum - The western land of orcs
  • Ra-Ako-St - The southern land of abominations
Eventually, I'll get in some great new rules and Scenarios where there will be a heap of different troop types, and there may also be special rules that will be completely new to the game.

Until then, we'll have to settle with Classic rules, but it's a new map so it should be fun anyhow :)



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