Search found 1101 matches

by e_i_pi
Thu Mar 01, 2018 7:39 am
Forum: Closed Bug Reports
Topic: [AoWWb-171] Game not ended despite all opposition being eliminated
Replies: 3
Views: 603

Re: [AoWWb-171] Game not ended despite all opposition being eliminated

Righto, I've added a default condition to all checks. Could one of you start their turn then end it? That should trigger the condition.
by e_i_pi
Thu Mar 01, 2018 7:01 am
Forum: Closed Bug Reports
Topic: [AoWWb-171] Game not ended despite all opposition being eliminated
Replies: 3
Views: 603

Re: [AoWWb-171] Game not ended despite all opposition being eliminated

Woops, I forgot to add the "Defeat all opponents" clause to the win conditions. I'll fix up the code so that is implied in the win conditions no matter what the game.
by e_i_pi
Tue Feb 27, 2018 7:37 pm
Forum: Suggestions
Topic: changes of phases
Replies: 9
Views: 2080

Re: Players going first at disadvantage

In order to change the code on territory bonuses, I need to be convinced that there is an advantage to going last. That means I need a rock solid use case that demonstrates that the player that has gone last has the upper hand solely because they have gone last. I have thought about this situation ...
by e_i_pi
Tue Feb 27, 2018 7:31 pm
Forum: Bug Reports
Topic: [AoWWb-9] Era Troop Counters default settings
Replies: 1
Views: 1003

Re: [AoWWb-9] Era Troop Counters default settings

This bit me in the arse again the other day, when I was working on the Svaredia Scenarios. Not sure what the solution is at this stage, the easy option is to simply be mindful of it. That's probably the way it will stay until I get around to porting the project code to the Circle314 framework.
by e_i_pi
Tue Feb 27, 2018 7:30 pm
Forum: Closed Bug Reports
Topic: [AoWWb-10] Time left in game browser
Replies: 1
Views: 839

Re: [AoWWb-10] Time left in game browser

This was fixed a while ago, just after v1.9.4. Closing the record.
by e_i_pi
Tue Feb 27, 2018 7:26 pm
Forum: Closed Bug Reports
Topic: Facebook Like
Replies: 2
Views: 874

Re: Facebook Like

I see the problem here - the icon at the bottom of the page just opens up the Facebook page. Integrating with Facebook's API was fraught with issues around load times, Javascript bugging out, and no options on the styling of the button. We're sticking with the current setup as a result, apologies :)...
by e_i_pi
Tue Feb 27, 2018 7:24 pm
Forum: Closed Bug Reports
Topic: Unable to move infantry
Replies: 3
Views: 581

Re: Unable to move infantry

Issue was resolved, closing the record.
by e_i_pi
Sun Feb 25, 2018 8:40 pm
Forum: Scenarios
Topic: Svaredia Classic and Classic+ Released!
Replies: 0
Views: 1315

Svaredia Classic and Classic+ Released!

The Svaredia map, which has been hanging around without a playable scenario for over a year, is finally released with the Classic and Classic+ rules. There are five playable empires, so games are solo up to 5 players, or 2v2. The empires are: ⋅ Ælfin - Elves in the north ⋅ Borodi...
by e_i_pi
Sun Feb 25, 2018 8:20 pm
Forum: Closed Bug Reports
Topic: Unable to move infantry
Replies: 3
Views: 581

Re: Unable to move infantry

Looks like one of the deployments went bad somehow. Please try again, should be fine now
by e_i_pi
Sun Feb 25, 2018 7:54 pm
Forum: Closed Bug Reports
Topic: Unable to move infantry
Replies: 3
Views: 581

Re: Unable to move infantry

Looking into it now, I've subbed myself in for you, I'll hand it back to you with gold and movement points intact once it's fixed.

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