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Righto, well I might release the map this weekend and start working on overhauling the scenario. How do you feel about the remote armies that players start with? I kind of like it, but it'll need to be reviewed to ensure that it isn't unfair to anybody
There's nothing in the error logs about this one unfortunately. It sounds like an AJAX error, which means I'll need to try to reproduce it myself to see where the problem lies. I don't have time to do it right now, I'm getting ready for work, but I'll have a look at it tonight.
I thought about those two, as well as Icaria to Cos (the two new territories). I was worried it might open up too many connections though. To hold the red continent it's necessary to defend Athens, Skyros, Naxos, Ambracua and Thessaly - adding Aetolia and Andros to that mix might make it near imposs...
I'm updating the Aegean Sea map to give it a bit more dynamism. The main problem with this map is that it's full of chokepoints. I've now added heaps of sea connections. Can I get some feedback on what you think of this change? I've also added in two new islands, Icaria and Cos. (Don't worry about t...
- Sat Mar 03, 2018 7:34 am
- Forum: Bug Reports
- Topic: [AoWWb-172] Unable to join game
- Replies: 6
- Views: 757
I've assigned ticket AoWWb-172 to this one. It's a bug in the code to do with one of the win conditions - I expected they'd all work, they were written years ago, this is the first game that's used the win condition "Capture and Hold Zone for n turns". I'll have a hotfix in in the next hou...
- Fri Mar 02, 2018 6:31 am
- Forum: Closed Bug Reports
- Topic: [AoWWb-171] Game not ended despite all opposition being eliminated
- Replies: 3
- Views: 607
The game has finished on the new default being triggered, closing the record.