Search found 1101 matches

by e_i_pi
Sun Sep 02, 2018 9:40 am
Forum: Suggestions
Topic: Victory Point Distribution in Team Games
Replies: 6
Views: 2405

Re: Victory Point Distribution in Team Games

At the moment I'm contemplating the future of Art of War. That doesn't mean to say I'll stop the site, I'm definitely keeping it going, but the overhead of maintaining the code base and some fundamental issues with the way the code is designed makes it difficult to progress properly. Migrating it to...
by e_i_pi
Fri May 25, 2018 6:32 pm
Forum: Bug Reports
Topic: Activation timers counting up
Replies: 2
Views: 1707

Re: Activation timers counting up

Could be to do with daylight savings issues. The timezone on the site is set to Australia/Sydney, and needs to be changed to UTC to avoid this issue. There's potentially bad fallout from doing that though (people having turns skipped over). I need to do testing before implementing this.
by e_i_pi
Fri May 18, 2018 9:23 am
Forum: Bug Reports
Topic: No turn emails
Replies: 9
Views: 2452

Re: No turn emails

Yeah, postfix and dovecot couldn't operate under full disk utilisation, so emails will have been backlogged. Apologies about this - if it makes you feel any better, my personal emails were also affected lol
by e_i_pi
Fri May 18, 2018 8:53 am
Forum: Bug Reports
Topic: No turn emails
Replies: 9
Views: 2452

Re: No turn emails

A couple of logs went apeshit when they couldn't do stuff, I've just deleted 12GB of logs, we should be good now, 36GB free
by e_i_pi
Fri May 18, 2018 8:36 am
Forum: Bug Reports
Topic: No turn emails
Replies: 9
Views: 2452

Re: No turn emails

Righto, I just doubled disk space on the servers.

Can you confirm that you're getting emails again? I can confirm some stuff from my side, but I prefer feedback from people reporting bugs before I close bug reports.
by e_i_pi
Fri May 18, 2018 8:29 am
Forum: Bug Reports
Topic: No turn emails
Replies: 9
Views: 2452

Re: No turn emails

Yep, there's problems with the server hard disk being full. Working on it now. Sorry been heaps busy as it's my last week of work before an extended holiday.
by e_i_pi
Sat Apr 28, 2018 8:52 am
Forum: Suggestions
Topic: Victory Point Distribution in Team Games
Replies: 6
Views: 2405

Re: Victory Point Distribution in Team Games

I'm happy to put this in, but I'd prefer it scaled somewhat, otherwise players will deadbeat to avoid losing points. Total deadbeats should not count at all, but if someone deadbeats in the last 4 rounds of a 20 round game, that should have less impact I think. Backdating this is going to be the mos...
by e_i_pi
Sat Apr 07, 2018 5:53 pm
Forum: Q & A
Topic: No Empires To select
Replies: 1
Views: 1346

Re: No Empires To select

I can't find a game where that's the case. I can see the games you've created - you need to click on the pulsing transparent icons to select the empire you want to play as.
by e_i_pi
Wed Mar 14, 2018 8:44 pm
Forum: Scenarios
Topic: Aegean Sea - Medieval Domination v4 released!
Replies: 0
Views: 1469

Aegean Sea - Medieval Domination v4 released!

We've just released v4 of Aegean Sea - Medieval Domination , which introduces the new version of the Aegean Sea map. With many more sea connections, this opens up gameplay much more than before. We've also reviewed starting positions of Empires, and shuffled them round a bit, making it so that empir...
by e_i_pi
Tue Mar 13, 2018 7:12 am
Forum: Announcements
Topic: Roadmap for 2018
Replies: 4
Views: 1181

Re: Roadmap for 2018

Yeah, I have considered that, that's one of the options of the table. I have to get the battle simulator up and running, then I can test various options and come up with the best one.

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