Search found 12 matches

by Shadokin
Sat Oct 27, 2018 12:46 pm
Forum: Suggestions
Topic: Victory Point Distribution in Team Games
Replies: 6
Views: 1710

Re: Victory Point Distribution in Team Games

Hi Eipe. Glad to hear you overall business efforts are going well.

I agree, this is a good game; much better than most of the "Risk" type games on line; I hope it does have a future.

Please post, and let us know what you see for the future.

Thanks.

shado
by Shadokin
Sun Oct 14, 2018 3:17 am
Forum: General Discussion
Topic: Change fog of war default when creating games
Replies: 2
Views: 2488

Re: Change fog of war default when creating games

I'm a bit late in responding, but agree, make FoW ON the default setting.

It makes for a better game; I always try to use it, but have forgotten occasionally to click it. better that it be the default.
by Shadokin
Sun Oct 14, 2018 3:15 am
Forum: Announcements
Topic: Emails being turned off
Replies: 3
Views: 1688

Re: Emails being turned off

No problem Eipe; with 24 hour turn times, getting an email notification that it's your turn is a convenience, but one I think we can easily do without.
by Shadokin
Mon Jul 09, 2018 9:26 am
Forum: Suggestions
Topic: Victory Point Distribution in Team Games
Replies: 6
Views: 1710

Re: Victory Point Distribution in Team Games

Deadbeat accounts still getting VP in team games if their partner wins on his own; is the plan still to fix this?

Thanks.
by Shadokin
Sun Apr 29, 2018 11:30 pm
Forum: Suggestions
Topic: Victory Point Distribution in Team Games
Replies: 6
Views: 1710

Re: Victory Point Distribution in Team Games

Right. My point is I don't want to see inactive accounts that don't participate in the game benefiting. But if they're on the losing side, then they should lose points. There shouldn't be any possibility of gaining a benefit by going deadbeat. Implementing it going forward sounds good. Thanks Eipe.
by Shadokin
Fri Apr 20, 2018 10:59 am
Forum: Suggestions
Topic: Victory Point Distribution in Team Games
Replies: 6
Views: 1710

Victory Point Distribution in Team Games

In team games, would it be possible to eliminate inactive accounts (players eliminated for missing two consecutive turns) from gaining victory points if their team eventually wins; just distribute the points gained among the accounts that actually participated in the game? It's kind of frustrating, ...
by Shadokin
Sun Mar 04, 2018 2:40 am
Forum: Maps
Topic: Aegean Sea Map
Replies: 5
Views: 743

Re: Aegean Sea Map

I like the added sea connections; opens up a lot more mobility between continents.
You might consider adding 2 more connections: Aetolia - Cephallenia & Andros - Chos

Thanks.
by Shadokin
Sat Mar 03, 2018 11:21 pm
Forum: Bug Reports
Topic: [AoWWb-172] Unable to join game
Replies: 6
Views: 536

Re: [AoWWb-172] Unable to join game

Okay, it let me join this time. But, I still got an error message, that redirected me to the game home page.

Thanks.
by Shadokin
Sat Mar 03, 2018 10:10 am
Forum: Bug Reports
Topic: [AoWWb-172] Unable to join game
Replies: 6
Views: 536

Re: [AoWWb-172] Unable to join game

Just tried again. Still unsuccessful, and get the same "Internal server error".
by Shadokin
Sat Mar 03, 2018 5:11 am
Forum: Bug Reports
Topic: [AoWWb-172] Unable to join game
Replies: 6
Views: 536

[AoWWb-172] Unable to join game

Am trying to join game 3171, but keep getting an "Internal Server Error"?

Game is still one player short.

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